Browsing 37-Issue 4 by Subject "Runtime optimization"
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Runtime Shader Simplification via Instant Search in Reduced Optimization Space
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Traditional automatic shader simplification simplifies shaders in an offline process, which is typically carried out in a contextoblivious manner or with the use of some example contexts, e.g., certain hardware platforms, ...