Browsing 37-Issue 1 by Title
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2018 Cover Image: Thingi10K
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018) -
Application‐Specific Tone Mapping Via Genetic Programming
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)High dynamic range (HDR) imagery permits the manipulation of real‐world data distinct from the limitations of the traditional, low dynamic range (LDR), content. The process of retargeting HDR content to traditional LDR ... -
ARAPLBS: Robust and Efficient Elasticity‐Based Optimization of Weights and Skeleton Joints for Linear Blend Skinning with Parametrized Bones
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)We present a fast, robust and high‐quality technique to skin a mesh with reference to a skeleton. We consider the space of possible skeleton deformations (based on skeletal constraints, or skeletal animations), and compute ... -
Audiovisual Resource Allocation for Bimodal Virtual Environments
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)Fidelity is of key importance if virtual environments are to be used as authentic representations of real environments. However, simulating the multitude of senses that comprise the human sensory system is computationally ... -
CLUST: Simulating Realistic Crowd Behaviour by Mining Pattern from Crowd Videos
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)In this paper, we present a data‐driven approach to simulate realistic locomotion of virtual pedestrians. We focus on simulating low‐level pedestrians' motion, where a pedestrian's motion is mainly affected by other ... -
CorrelatedMultiples: Spatially Coherent Small Multiples With Constrained Multi‐Dimensional Scaling
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)Displaying small multiples is a popular method for visually summarizing and comparing multiple facets of a complex data set. If the correlations between the data are not considered when displaying the multiples, searching ... -
CPU–GPU Parallel Framework for Real‐Time Interactive Cutting of Adaptive Octree‐Based Deformable Objects
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)A software framework taking advantage of parallel processing capabilities of CPUs and GPUs is designed for the real‐time interactive cutting simulation of deformable objects. Deformable objects are modelled as voxels ... -
Data Abstraction for Visualizing Large Time Series
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)Numeric time series is a class of data consisting of chronologically ordered observations represented by numeric values. Much of the data in various domains, such as financial, medical and scientific, are represented in ... -
Distinctive Approaches to Computer Graphics Education
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)This paper presents the latest advances and research in Computer Graphics education in a nutshell. It is concerned with topics that were presented at the Education Track of the Eurographics Conference held in Lisbon in ... -
Easy Generation of Facial Animation Using Motion Graphs
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)Facial animation is a time‐consuming and cumbersome task that requires years of experience and/or a complex and expensive set‐up. This becomes an issue, especially when animating the multitude of secondary characters ... -
Editorial
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018) -
An Efficient Hybrid Incompressible SPH Solver with Interface Handling for Boundary Conditions
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)We propose a hybrid smoothed particle hydrodynamics solver for efficientlysimulating incompressible fluids using an interface handling method for boundary conditions in the pressure Poisson equation. We blend particle ... -
Enhanced Visualization of Detected 3D Geometric Differences
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)The wide availability of 3D acquisition devices makes viable their use for shape monitoring. The current techniques for the analysis of time‐varying data can efficiently detect actual significant geometric changes and rule ... -
Enhancing the Realism of Sketch and Painted Portraits With Adaptable Patches
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)Realizing unrealistic faces is a complicated task that requires a rich imagination and comprehension of facial structures. When face matching, warping or stitching techniques are applied, existing methods are generally ... -
Frame Rate vs Resolution: A Subjective Evaluation of Spatiotemporal Perceived Quality Under Varying Computational Budgets
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)Maximizing performance for rendered content requires making compromises on quality parameters depending on the computational resources available . Yet, it is currently unclear which parameters best maximize perceived ... -
Guidelines for Quantitative Evaluation of Medical Visualizations on the Example of 3D Aneurysm Surface Comparisons
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)Medical visualizations are highly adapted to a specific medical application scenario. Therefore, many researchers conduct qualitative evaluations with a low number of physicians or medical experts to assess the benefits ... -
Human Factors in Streaming Data Analysis: Challenges and Opportunities for Information Visualization
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)Real‐world systems change continuously. In domains such as traffic monitoring or cyber security, such changes occur within short time scales. This results in a streaming data problem and leads to unique challenges for the ... -
Improved Corners with Multi‐Channel Signed Distance Fields
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)We propose an extension to the state‐of‐the‐art text rendering technique based on sampling a 2D signed distance field from a texture. This extension significantly improves the visual quality of sharp corners, which is the ... -
Interactive Large‐Scale Procedural Forest Construction and Visualization Based on Particle Flow Simulation
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)Interactive visualization of large forest scenes is challenging due to the large amount of geometric detail that needs to be generated and stored, particularly in scenarios with a moving observer such as forest walkthroughs ... -
Issue Information
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)