Now showing items 1-2 of 2

    • CLUST: Simulating Realistic Crowd Behaviour by Mining Pattern from Crowd Videos 

      Zhao, M.; Cai, W.; Turner, S. J. (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      In this paper, we present a data‐driven approach to simulate realistic locomotion of virtual pedestrians. We focus on simulating low‐level pedestrians' motion, where a pedestrian's motion is mainly affected by other ...
    • ProactiveCrowd: Modelling Proactive Steering Behaviours for Agent‐Based Crowd Simulation 

      Luo, Linbo; Chai, Cheng; Ma, Jianfeng; Zhou, Suiping; Cai, Wentong (© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)
      How to realistically model an agent's steering behaviour is a critical issue in agent‐based crowd simulation. In this work, we investigate some proactive steering strategies for agents to minimize potential collisions. To ...