Browsing ICAT-EGVE2017 by Subject "centered computing → Virtual reality"
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Assessing the Relevance of Eye Gaze Patterns During Collision Avoidance in Virtual Reality
(The Eurographics Association, 2017)To increase presence in virtual reality environments requires a meticulous imitation of human behavior in virtual agents. In the specific case of collision avoidance, agents' interaction will feel more natural if they are ...