Now showing items 1-2 of 2

    • High Quality and Efficient Direct Rendering of Massive Real-world Point Clouds 

      Bouchiba, Hassan; Groscot, Raphaël; Deschaud, Jean-Emmanuel; Goulette, François (The Eurographics Association, 2017)
      We present a novel real-time screen-space rendering algorithm for real-world 3D scanned datasets. Our method takes advantage of the pull phase of a pull-push pyramidal filling algorithm in order to feed a hidden point ...
    • Swung-to-Cylinder Projection for Panoramic Image Viewing 

      Chang, Che-Han; Lai, Wei-Sheng; Chuang, Yung-Yu (The Eurographics Association, 2017)
      This paper proposes the swung-to-cylinder projection model for mapping a sphere to a plane, which is useful for viewing 360 panoramic images. Our model extends the swung-to-plane model and consists of two steps. In the ...