Line-based rendering with truchet-like tiles
Abstract
We explore the use of Truchet-like tiles (tiles with half area shaded) for single-tone (monochrome) line-based rendering of maps. We borrow concepts from information theory to develop some qualitative and quantitative measures, and use them to discuss four rendering styles which use Truchet-like tiles. We first present a style based on the original Truchet tiles, then we review the tile-based approach used by Inglis and Kaplan for Op Art rendering of 2-color maps, and extend the concept to 3- and 4-color input maps. We present two more concepts capable of rendering maps with up to 6 colors. We highlight some relationships between the four rendering styles, and utilize these relationships to generate Op Art/labyrinth renderings from input maps of up to 6 colors.
BibTeX
@inproceedings {10.1145:2630099.2630111,
booktitle = {Eurographics Workshop on Computational Aesthetics in Graphics, Visualization and Imaging},
editor = {Paul Rosin},
title = {{Line-based rendering with truchet-like tiles}},
author = {Ahmed, Abdalla G. M.},
year = {2014},
publisher = {ACM},
ISSN = {1816-0859},
ISBN = {978-1-4503-3019-0},
DOI = {10.1145/2630099.2630111}
}
booktitle = {Eurographics Workshop on Computational Aesthetics in Graphics, Visualization and Imaging},
editor = {Paul Rosin},
title = {{Line-based rendering with truchet-like tiles}},
author = {Ahmed, Abdalla G. M.},
year = {2014},
publisher = {ACM},
ISSN = {1816-0859},
ISBN = {978-1-4503-3019-0},
DOI = {10.1145/2630099.2630111}
}