EG2002: Recent submissions
Now showing items 61-69 of 69
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Normal Enhancement for Interactive Non-photorealistic Rendering
(Eurographics Association, 2002)We present a simple technique to improve the perception of shape of an object. Bump mapping is well-known in the computer graphics community for providing the impression of small-scale geometrical features (which actually ... -
View Interpolation for Dynamic Scenes
(Eurographics Association, 2002)This paper describes a novel technique for synthesizing a dynamic scene from two images without the use of a 3D model. A scene containing rigid or non-rigid objects, in which each object can move in any orientation or ... -
Function-defined shape node for VRML
(Eurographics Association, 2002)This paper describes how the web-based visualisation can be greatly improved using the function-based shape modelling technique. We propose the function-defined VRML shape node, which allows the content creators to describe ... -
Measuring and Rendering Art Paintings Using an RGB Camera
(Eurographics Association, 2002)A method is proposed for measuring and rendering of art paints by using the simple system of an RGB camera only. The surface shape of an art painting is considered as a rough plane rather than a three-dimensional curved ... -
Reverse Diffusion for Smooth Buildup of Progressivly Transmitted Geometry
(Eurographics Association, 2002)In this paper we consider 3D object surfaces which can be represented as scalar functions defined on the sphere. These objects can be modeled as series of spherical harmonic functions. A simple progressive transmission ... -
Interactive Visualization with Programmable Graphics Hardware
(Eurographics Association, 2002)One of the main scientific goals of visualization is the development of algorithms and appropriate data models which facilitate interactive visual analysis and direct manipulation of the increasingly large data sets which ... -
3D Scanning Technology: Capabilities and Issues
(Eurographics Association, 2002)The recent evolution of graphics technology makes it possible to manage very complex models on inexpensive platforms. These impressive rendering capabilities should be paired with detailed and accurate digital models. The ... -
Artificial Animals and Humans: From Physics to Intelligence
(Eurographics Association, 2002)The confluence of virtual reality and artificial life, an emerging discipline that spans the computational and biological sciences, has yielded synthetic worlds inhabited by realistic, artificial flora and fauna. Artificial ... -
Eurographics 2002 - Presentation of European Groups doing Computer Graphics Research
(Eurographics Association, 2002)This brochure contains a concentrated description of many European Computer Graphics research labs. It was produced to accompany a track of lab presentations at the annual conference Eurographics’2002 in Saarbrücken in ...