Browsing CompAesth 16: Workshop on Computational Aesthetics by Title
Now showing items 1-7 of 7
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Barycentric Shaders: Art Directed Shading Using Control Images
(The Eurographics Association, 2016)In this paper, we present Barycentric Shaders, a shading framework based on barycentric algebra, for the development of shader functions providing intuitive art-directed control. The framework guarantees that whatever style ... -
Daisy Visualization for Graphs
(The Eurographics Association, 2016)Since graphs are ubiquitous representations of data that are used in many applications, creating graph layouts is an important problem. These graph layouts are usefully discussed in terms of aesthetics that originated from ... -
EXPRESSIVE 2016: Frontmatter
(Eurographics Association, 2016) -
Painted Stained Glass
(The Eurographics Association, 2016)We propose a new region-based method for stained glass rendering of an input photograph. We achieve more regular region sizes than previous methods by using simple linear iterative clustering, or SLIC, to obtain tile ... -
Parameterized Skin for Rendering Flushing Due to Exertion
(The Eurographics Association, 2016)It is known that physical exercise increases bloodflow and flushing of the facial skin. When digital artists hand-paint the textures for animation of realistic effects such as flushing due to exertion, they observe real-life ... -
Quantum Art
(The Eurographics Association, 2016)The use of quantum computing in the creation of art is proving to be very interesting since it allows both the exploration of digital work using new algorithms and of artistic creation based on new concepts. These new ... -
Stippling with Aerial Robots
(The Eurographics Association, 2016)We describe a method for creating stippled prints using a quadrotor flying robot. At a low level, we use motion capture to measure the position of the robot and the canvas, and a robust control algorithm to command the ...