Browsing EG 2016 - STARs by Title
Now showing items 1-5 of 5
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3D Skeletons: A State-of-the-Art Report
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Given a shape, a skeleton is a thin centered structure which jointly describes the topology and the geometry of the shape. Skeletons provide an alternative to classical boundary or volumetric representations, which is ... -
BRDF Representation and Acquisition
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Photorealistic rendering of real world environments is important in a range of different areas; including Visual Special effects, Interior/Exterior Modelling, Architectural Modelling, Cultural Heritage, Computer Games and ... -
Directional Field Synthesis, Design, and Processing
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Direction fields and vector fields play an increasingly important role in computer graphics and geometry processing. The synthesis of directional fields on surfaces, or other spatial domains, is a fundamental step in ... -
EUROGRAPHICS 2016: State of the Art Reports Frontmatter
(The Eurographics Association and John Wiley & Sons Ltd., 2016) -
Laplacian Spectral Kernels and Distances for Geometry Processing and Shape Analysis
(The Eurographics Association and John Wiley & Sons Ltd., 2016)In geometry processing and shape analysis, several applications have been addressed through the properties of the spectral kernels and distances, such as commute-time, biharmonic, diffusion, and wave distances. Our survey ...