LandSketch: A First Person Point-of-View Example-Based Terrain Modeling Approach
Abstract
We present an intuitive interface for easy modeling of terrains, compatible with example-based synthesis approach. The interface consists on a picture's canvas-like screen, where the user sketches silhouettes of mountains, as he would do if drawing mountains on a piece of paper. Realistic results are achieved by combining copies of the example terrain in such a manner that matches the sketched silhouette. We use Digital Elevation Models (DEM) of real world terrains as source data, and a weighted sum function to continually combine the heights.
BibTeX
@inproceedings {10.1145:2487381.2487382,
booktitle = {Eurographics Workshop on Sketch-Based Interfaces and Modeling},
editor = {Levent Burak Kara and Cindy Grimm},
title = {{LandSketch: A First Person Point-of-View Example-Based Terrain Modeling Approach}},
author = {Passos, Vladimir Alves dos and Igarashi, Takeo},
year = {2013},
publisher = {ACM},
ISSN = {1812-3503},
ISBN = {978-1-4503-2205-8},
DOI = {10.1145/2487381.2487382}
}
booktitle = {Eurographics Workshop on Sketch-Based Interfaces and Modeling},
editor = {Levent Burak Kara and Cindy Grimm},
title = {{LandSketch: A First Person Point-of-View Example-Based Terrain Modeling Approach}},
author = {Passos, Vladimir Alves dos and Igarashi, Takeo},
year = {2013},
publisher = {ACM},
ISSN = {1812-3503},
ISBN = {978-1-4503-2205-8},
DOI = {10.1145/2487381.2487382}
}