Adaptive Transparency
dc.contributor.author | Salvi, Marco | en_US |
dc.contributor.author | Montgomery, Jefferson | en_US |
dc.contributor.author | Lefohn, Aaron | en_US |
dc.contributor.editor | Carsten Dachsbacher and William Mark and Jacopo Pantaleoni | en_US |
dc.date.accessioned | 2016-02-18T11:01:49Z | |
dc.date.available | 2016-02-18T11:01:49Z | |
dc.date.issued | 2011 | en_US |
dc.identifier.isbn | 978-1-4503-0896-0 | en_US |
dc.identifier.issn | 2079-8687 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1145/2018323.2018342 | en_US |
dc.description.abstract | Adaptive transparency is a new solution to order-independent transparency that closely approximates the ground-truth results obtained with A-buffer compositing but, like a Z-buffer, operates in bounded memory and exhibits consistent performance. The key contributionof our method is an adaptively compressed visibility representation that can be efficiently constructed and queried while rendering. The algorithm supports a wide range and combination of transparent geometry (e.g., foliage, windows, hair, and smoke). We demonstrate that adaptive transparency is five to forty times faster than realtimeA-buffer implementations, closely matches the image quality, and is both higher quality and faster than other approximate orderindependent transparency techniques: stochastic transparency, uniform opacity shadow maps, and Fourier opacity mapping. | en_US |
dc.publisher | ACM | en_US |
dc.subject | order independent transparency | en_US |
dc.subject | visibility | en_US |
dc.subject | compression | en_US |
dc.title | Adaptive Transparency | en_US |
dc.description.seriesinformation | Eurographics/ ACM SIGGRAPH Symposium on High Performance Graphics | en_US |
dc.description.sectionheaders | Rethinking Rasterization | en_US |
dc.identifier.doi | 10.1145/2018323.2018342 | en_US |
dc.identifier.pages | 119-126 | en_US |
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High-Performance Graphics 2011
ISBN 978-1-4503-0896-0