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dc.contributor.authorRosin, Paul L.en_US
dc.contributor.authorLai, Yu-Kunen_US
dc.contributor.editorDonald House and Cindy Grimmen_US
dc.date.accessioned2016-02-18T10:14:05Z
dc.date.available2016-02-18T10:14:05Z
dc.date.issued2013en_US
dc.identifier.isbn978-1-4503-2203-4en_US
dc.identifier.issn1816-0859en_US
dc.identifier.urihttp://dx.doi.org/10.1145/2487276.2487280en_US
dc.description.abstractColour is an important aspect of art. Not only does it give richness to images, but it always provides a means to highlight certain objects. This idea of spot colour has been used extensively in both fine art and commercial illustrations. Many non-photorealistic rendering (NPR) algorithms produce grayscale or monochromatic images with low saturations. In this paper we introduce the idea of spot colour to NPR and propose a simple and automatic algorithm to add spot colour to these rendering styles. The hue is thresholded into colour layers and the most appropriate layer is automatically determined based on factors such as layer region shape and salience. We also consider using an edge-based criterion to colourise the background, which is an effective means of making the foreground stand out. We demonstrate the effectiveness of our approach by adding spot colour to a diverse set of NPR styles.en_US
dc.publisherACMen_US
dc.subjectCR Categoriesen_US
dc.subjectI.3.3 [Computer Graphics]en_US
dc.subjectPicture/Image Generationen_US
dc.subjectI.3.6 [Computer Graphics]en_US
dc.subjectMethodology and Techniques. Keywordsen_US
dc.subjectnonen_US
dc.subjectphotorealistic renderingen_US
dc.subjectimage abstractionen_US
dc.subjectcolouren_US
dc.subjectsegmentationen_US
dc.titleNon-Photorealistic Rendering with Spot Colouren_US
dc.description.seriesinformationComputational Aesthetics in Graphics, Visualization, and Imagingen_US
dc.description.sectionheadersImage Processing / Visionen_US
dc.identifier.doi10.1145/2487276.2487280en_US
dc.identifier.pages67-76en_US


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