Trajectory-Free Reactive Stepping of Physics-based Character Using Momentum Control
Abstract
We introduce a trajectory-free reactive stepping controller using momentum control. The controller is characterized by moving passively in the direction of external pushes without attempting to follow some prescribed trajectory, thereby achieving a natural reactive stepping behavior adaptive to various perturbations.
BibTeX
@inproceedings {10.1145:2786784.2795144,
booktitle = {ACM/ Eurographics Symposium on Computer Animation},
editor = {Florence Bertails-Descoubes and Stelian Coros and Shinjiro Sueda},
title = {{Trajectory-Free Reactive Stepping of Physics-based Character Using Momentum Control}},
author = {Lee, Sukwon and Choi, Hyunchul and Jin, Taeil and Lee, Sung-Hee},
year = {2015},
publisher = {ACM Siggraph},
ISBN = {978-1-4503-3496-9},
DOI = {10.1145/2786784.2795144}
}
booktitle = {ACM/ Eurographics Symposium on Computer Animation},
editor = {Florence Bertails-Descoubes and Stelian Coros and Shinjiro Sueda},
title = {{Trajectory-Free Reactive Stepping of Physics-based Character Using Momentum Control}},
author = {Lee, Sukwon and Choi, Hyunchul and Jin, Taeil and Lee, Sung-Hee},
year = {2015},
publisher = {ACM Siggraph},
ISBN = {978-1-4503-3496-9},
DOI = {10.1145/2786784.2795144}
}