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dc.contributor.authorLiu, Haiyingen_US
dc.contributor.authorYan, Zhixinen_US
dc.contributor.authorLindeman, Robert W.en_US
dc.contributor.authorDing, Gangyien_US
dc.contributor.authorHuang, Tianyuen_US
dc.contributor.editorFlorence Bertails-Descoubes and Stelian Coros and Shinjiro Suedaen_US
dc.date.accessioned2016-01-19T09:01:43Z
dc.date.available2016-01-19T09:01:43Z
dc.date.issued2015en_US
dc.identifier.isbn978-1-4503-3496-9en_US
dc.identifier.urihttp://dx.doi.org/10.1145/2786784.2795135en_US
dc.description.abstractCrowd movement is a common but complicated phenomenon in our daily lives. The behaviors of crowds can be affected by both individual and crowd. Most previous research could be categorized as either agent-based methods [van den Berg et al. 2009], which have advantage on simulating individual behaviors, or continuous methods [Narain et al. 2009] which are efficient for simulating crowds with large population. To take advantage of both, [Golas et al. 2013] proposed a hybrid solution which combined and blended both methods. [Bruneau et al. 2015] proposed a virtual reality based study to measure the behavior of individual avoidance of crowds. Their study showed that people have different choices of going through or around based on the density, moving direction and type of crowd. During their experiments, they found significant individual difference between subjects, but not studied as a factor. In this poster, we focus on simulating individual differences on choices of going through or avoiding crowds. We introduce an empirical agent model for individual avoidance behaviors. By integrating personality trait into our agent model, we are able to simulate individual difference of avoid or join behavior. We also present our hybrid crowd simulation framework which can automatically identify individuals and crowds, and explicitly trigger individual avoidance of crowds during simulation.en_US
dc.publisherACM Siggraphen_US
dc.titleA Hybrid Crowd Simulation Framework Towards Modeling Behavior of Individual Avoidance of Crowdsen_US
dc.description.seriesinformationACM/ Eurographics Symposium on Computer Animationen_US
dc.description.sectionheadersPoster Abstractsen_US
dc.identifier.doi10.1145/2786784.2795135en_US
dc.identifier.pages193-193en_US


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