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dc.contributor.authorPatkar, Saketen_US
dc.contributor.authorJin, Ningen_US
dc.contributor.authorFedkiw, Ronalden_US
dc.contributor.editorFlorence Bertails-Descoubes and Stelian Coros and Shinjiro Suedaen_US
dc.date.accessioned2016-01-19T09:01:01Z
dc.date.available2016-01-19T09:01:01Z
dc.date.issued2015en_US
dc.identifier.isbn978-1-4503-3496-9en_US
dc.identifier.urihttp://dx.doi.org/10.1145/2786784.2786792en_US
dc.description.abstractWe present a novel sharp-crease bending element for the folding and wrinkling of surfaces and volumes. Based on a control curve specified by an artist or derived from internal stresses of a simulation, we create a piecewise linear curve at the resolution of the computational mesh. Then, the key idea is to cut the object along the curve using the virtual node algorithm creating new degrees of freedom, while subsequently reattaching the resulting pieces eliminating the translational degrees of freedom so that adjacent pieces may only rotate or bend about the cut. Motivated by an articulated rigid body framework, we utilize the concepts of pre-stabilization and post-stabilization in order to enforce these reattachment constraints. Our cuts can be made either razor sharp or relatively smooth via the use of bending springs. Notably, our sharp-crease bending elements can not only be used to create pleats in cloth or folds in paper but also to create similar buckling in volumetric objects. We illustrate this with examples of forehead wrinkles and nasolabial folds for facial animation. Moreover, our sharp-crease bending elements re- quire minimal extra simulation time as compared to the underlying mesh, and tend to reduce simulation times by an order of magnitude when compared to the alternative of mesh refinement.en_US
dc.publisherACM Siggraphen_US
dc.subjectfoldingen_US
dc.subjectbucklingen_US
dc.subjectcreasingen_US
dc.subjectfacial wrinklesen_US
dc.titleA new sharp-crease bending element for folding and wrinkling surfaces and volumesen_US
dc.description.seriesinformationACM/ Eurographics Symposium on Computer Animationen_US
dc.description.sectionheadersDeformation & Perceptionen_US
dc.identifier.doi10.1145/2786784.2786792en_US
dc.identifier.pages7-16en_US


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