Now showing items 1-2 of 2

    • Computational Design of Walking Automata 

      Bharaj, Gaurav; Coros, Stelian; Thomaszewski, Bernhard; Tompkin, James; Bickel, Bernd; Pfister, Hanspeter (ACM Siggraph, 2015)
      Creating mechanical automata that can walk in stable and pleasing manners is a challenging task that requires both skill and expertise. We propose to use computational design to offset the technical difficulties of this ...
    • Learning an Inverse Rig Mapping for Character Animation 

      Holden, Daniel; Saito, Jun; Komura, Taku (ACM Siggraph, 2015)
      We propose a general, real-time solution to the inversion of the rig function - the function which maps animation data from a character's rig to its skeleton. Animators design character movements in the space of an animation ...