Full Papers 2011 - CGF 30-Issue 2: Recent submissions
Now showing items 1-20 of 41
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Walking On Broken Mesh: Defect-Tolerant Geodesic Distances and Parameterizations
(The Eurographics Association and Blackwell Publishing Ltd., 2011)Efficient methods to compute intrinsic distances and geodesic paths have been presented for various types of surface representations, most importantly polygon meshes. These meshes are usually assumed to be well-structured ... -
GeoBrush: Interactive Mesh Geometry Cloning
(The Eurographics Association and Blackwell Publishing Ltd., 2011)We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interactive mesh composition tools focus on atomic ... -
Paint Mesh Cutting
(The Eurographics Association and Blackwell Publishing Ltd., 2011)We present a novel progressive painting-based mesh cut out tool, called Paint Mesh Cutting, for interactive mesh segmentation. Different from the previous user interfaces, the user only needs to draw a single stroke on the ... -
Image and Video Abstraction by Coherence-Enhancing Filtering
(The Eurographics Association and Blackwell Publishing Ltd., 2011)In this work, we present a non-photorealistic rendering technique to create stylized abstractions from color images and videos. Our approach is based on adaptive line integral convolution in combination with directional ... -
Image Retargeting Quality Assessment
(The Eurographics Association and Blackwell Publishing Ltd., 2011)Content-aware image retargeting is a technique that can flexibly display images with different aspect ratios and simultaneously preserve salient regions in images. Recently many image retargeting techniques have been ... -
Blur-Aware Image Downsampling
(The Eurographics Association and Blackwell Publishing Ltd., 2011)Resizing to a lower resolution can alter the appearance of an image. In particular, downsampling an image causes blurred regions to appear sharper. It is useful at times to create a downsampled version of the image that ... -
Component-wise Controllers for Structure-Preserving Shape Manipulation
(The Eurographics Association and Blackwell Publishing Ltd., 2011)Recent shape editing techniques, especially for man-made models, have gradually shifted focus from maintaining local, low-level geometric features to preserving structural, high-level characteristics like symmetry and ... -
Prior Knowledge for Part Correspondence
(The Eurographics Association and Blackwell Publishing Ltd., 2011)Classical approaches to shape correspondence base their computation purely on the properties, in particular geometric similarity, of the shapes in question. Their performance still falls far short of that of humans in ... -
Intrinsic Shape Matching by Planned Landmark Sampling
(The Eurographics Association and Blackwell Publishing Ltd., 2011)Recently, the problem of intrinsic shape matching has received a lot of attention. A number of algorithms have been proposed, among which random-sampling-based techniques have been particularly successful due to their ... -
Hatching for Motion Picture Production
(The Eurographics Association and Blackwell Publishing Ltd., 2011)This paper presents a hatching algorithm which - while also allows for an implementation in real-time - is integrated into the production pipeline of computer generated motion picture. Motion picture production pipelines ... -
Estimating Color and Texture Parameters for Vector Graphics
(The Eurographics Association and Blackwell Publishing Ltd., 2011)Diffusion curves are a powerful vector graphic representation that stores an image as a set of 2D Bezier curves with colors defined on either side. These colors are diffused over the image plane, resulting in smooth color ... -
Implicit Brushes for Stylized Line-based Rendering
(The Eurographics Association and Blackwell Publishing Ltd., 2011)We introduce a new technique called Implicit Brushes to render animated 3D scenes with stylized lines in realtime with temporal coherence. An Implicit Brush is defined at a given pixel by the convolution of a brush footprint ... -
Goal-based Caustics
(The Eurographics Association and Blackwell Publishing Ltd., 2011)We propose a novel system for designing and manufacturing surfaces that produce desired caustic images when illuminated by a light source. Our system is based on a nonnegative image decomposition using a set of possibly ... -
Predicted Virtual Soft Shadow Maps with High Quality Filtering
(The Eurographics Association and Blackwell Publishing Ltd., 2011)In this paper we present a novel image based algorithm to render visually plausible anti-aliased soft shadows in a robust and efficient manner. To achieve both high visual quality and high performance, it employs an accurate ... -
Computer-Suggested Facial Makeup
(The Eurographics Association and Blackwell Publishing Ltd., 2011)Finding the best makeup for a given human face is an art in its own right. Experienced makeup artists train for years to be skilled enough to propose a best-fit makeup for an individual. In this work we propose a system ... -
Dynamic Display of BRDFs
(The Eurographics Association and Blackwell Publishing Ltd., 2011)This paper deals with the challenge of physically displaying reflectance, i.e., the appearance of a surface and its variation with the observer position and the illuminating environment. This is commonly described by the ... -
A Sparse Parametric Mixture Model for BTF Compression, Editing and Rendering
(The Eurographics Association and Blackwell Publishing Ltd., 2011)Bidirectional texture functions (BTFs) represent the appearance of complex materials. Three major shortcomings with BTFs are the bulky storage, the difficulty in editing and the lack of efficient rendering methods. To ... -
BSSRDF Estimation from Single Images
(The Eurographics Association and Blackwell Publishing Ltd., 2011)We present a novel method to estimate an approximation of the reflectance characteristics of optically thick, homogeneous translucent materials using only a single photograph as input. First, we approximate the diffusion ... -
Deformable Motion: Squeezing into Cluttered Environments
(The Eurographics Association and Blackwell Publishing Ltd., 2011)We present an interactive method that allows animated characters to navigate through cluttered environments. Our characters are equipped with a variety of motion skills to clear obstacles, narrow passages, and highly ... -
Langevin Particle: A Self-Adaptive Lagrangian Primitive for Flow Simulation Enhancement
(The Eurographics Association and Blackwell Publishing Ltd., 2011)We develop a new Lagrangian primitive, named Langevin particle, to incorporate turbulent flow details in fluid simulation. A group of the particles are distributed inside the simulation domain based on a turbulence energy ...