Browsing Computer Graphics Educational Materials (CGEMS) [2004 - 2011] by Subject "2D and 3D modeling"
Now showing items 1-11 of 11
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The Corkscrew: An Intermediate Polygon Modeling Tutorial using Autodesk Maya
(The Eurographics Association, 23-3-2011)This module is written as a supplement for instructors to learning 3D modeling using Autodesk Maya, however, it could be beneficial for any highly motivated student. If used by an instructor, you can use the first three ... -
GLRex
(The Eurographics Association, 10-8-2006)I first taught computer graphics programming on PCs in the late 1980s. We produced images with a few platonic solids in 256 colors. Real-time animation was out of the question. I remember writing programs for my classes ... -
A Knowledge Base for the Emerging Discipline of Computer Graphics
(The Eurographics Association, 9-7-2007)Computer Graphics is evolving as a discipline characterized by the fusion of artistic and technical theories and skills. The goal of the SIGGRAPH Curriculum Working Group has been to create a knowledge base that defines ... -
A Lab Exercise for 2D Line Clipping
(The Eurographics Association, 9-7-2007)Line clipping is a fundamental topic in an introductory graphics course. The simplicity and elegance of the classic Cohen-Sutherland 2D Line Clipping Algorithm makes it suitable for implementation by the student in a lab ... -
A Lab Exercise for Rasterizing Lines
(The Eurographics Association, 7-1-2008)Rasterizing lines is one of many fundamental topics in an introductory graphics course, with Bresenham's Algorithm particularly well suited for student implementation. By having students complete carefully prepared scaffold ... -
Labs and Framework for 2D Content Manipulation
(The Eurographics Association, 18-7-2006)Creating and manipulating 2D content is important for computer scientists and requires knowledge in 2D Computer Graphics and Image Processing. A framework and five labs are proposed to help undergraduate students in Computer ... -
Parametric Polynomial Curves
(The Eurographics Association, 25-1-2008)Spline curves and surface patches have an innate mathematical beauty and broad practical application in the field of computer graphics. Yet the subject proves difficult to convey to beginning graphics students averse to ... -
A Self-Training Tool for Learning 3D Geometrical Transformations
(The Eurographics Association, 17-9-2009)This paper presents a self-training tool for learning 3D geometric transformations, i.e. translation, scaling and rotation. Our aim is to provide students with a tool they can use to practise these transformations by ... -
Survey of Industry Perspectives on 3D Computer Animation Education
(The Eurographics Association, 22-10-2007)The paper summarizes the results of an online survey of 43 professionals working in the animation industry, including modelers, animators, technical directors, conceptual artists and lighting and texture artists. Respondents ... -
Teaching CGI Through Real Hands-On Experience
(The Eurographics Association, 18-7-2008)Euroview Animation is developing a methodology for teaching CGI within the Department of Film, TV & Digital Media at the University of Navarra involving the participation of the students in actual production process. We ... -
X3D: Extensible 3D Graphics for Web Authors
(The Eurographics Association, 2-8-2008)X3D is the ISO-standard scene-graph language for interactive 3D graphics on the Web. A new course is available for teaching the fundamentals of 3D graphics using Extensible 3D (X3D). Resources include a detailed textbook, ...