Browsing CEIG15 by Subject "Computational Geometry and Object Modeling"
Now showing items 1-2 of 2
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Efficient and Robust Position-Based Fluids for VFX
(The Eurographics Association, 2015)Designing a fluid simulator with VFX production pipelines in mind is a difficult task where goals like efficiency, robustness and scalability compromise each other. Many impressive fluid simulation methods have been presented ... -
Real-time Inextensible Hair with Volume and Shape
(The Eurographics Association, 2015)Hair simulation is a common topic extensively studied in computer graphics. One of the many challenges in this field is simulating realistic hair in a real-time environment. In this paper, we propose a unified simulation ...