Now showing items 21-40 of 67

    • Monte Carlo Noise Reduction Using Bayesian Method in Wavelet domain 

      Xu, Ruifeng; Pattanaik, Sumanta N. (The Eurographics Association, 2005)
      A novel post-processing approach for removing Monte Carlo noises in synthetic images is presented in this paper. This paper first presents our findings on the statistical characteristics of the Monte Carlo noise, and then ...
    • Modeling Falling and Accumulating Snow 

      Moeslund, T. B.; Madsen, C. B.; Aagaard, M.; Lerche, D. (The Eurographics Association, 2005)
      The use of computer graphics to produce special effects is currently being applied with great results in especially the entertainment and game industry. One area where computer graphics is not quite ready to replace all ...
    • Different Medical Modelling Strategies in a Single Collaborative Immersive Virtual Environment 

      Al-khalifah, A.; McCrindle, R.; Alexandrov, V. (The Eurographics Association, 2005)
      Visualisation and simulation systems are becoming increasingly popular nowadays in medical planning and training. These tools are built using various technologies, such as computer graphics, Virtual Reality, and three ...
    • Color Reduction by Using a new Self-Growing and Self-Organized Neural Network 

      Atsalakis, A.; Papamarkos, N. (The Eurographics Association, 2005)
      A new method for the reduction of the number of colors in a digital image is proposed. The new method is based on the developed of a new neural network classifier that combines the advantages of the Growing Neural Gas (GNG) ...
    • Texture Mapping Volume Objects 

      Shen, P.; Willis, P. (The Eurographics Association, 2005)
      We present a combination of image-based texture mapping and projective space (pseudo-solid) texture. This imagebased texture mapping is useful for objects defined from volume datasets. The paper makes three main contributions. ...
    • Multi-View Image Coding with Wavelet Lifting Scheme 

      Anantrasirichai, N.; Canagarajah, C. Nishan; Bull, David R. (The Eurographics Association, 2005)
      In this paper, we present a novel multi-view image codec based on a wavelet lifting scheme. The proposed algorithm applies the disparity estimation and compensation with the lifting scheme. It is very efficient in terms ...
    • 3D Image Analysis and Synthesis at MPI Informatik 

      Theobalt, Christian; Magnor, Marcus A.; Seidel, Hans-Peter (The Eurographics Association, 2005)
      In the talk, we give a brief overview of the research done in the Computer Graphics Group and the Graphics- Optics-Vision Group of the Max-Planck-Institut für Informatik in the area of 3D Image Analysis and Synthesis. In ...
    • On the Separation of Luminance from Colour in Images 

      Woodland, Alan; Labrosse, Frédéric (The Eurographics Association, 2005)
      Many computer vision and graphics related techniques rely upon illumination invariance of images to derive meaning from images of an object under varying lighting conditions. This is all the appearance-based methods. In ...
    • Advances in Shadow Removing for Motion Detection Algorithms 

      Spagnolo, P.; D'Orazio, T.; Leo, M.; Distante, A. (The Eurographics Association, 2005)
      Detecting moving objects is very important in many application contexts such as people detection and recognition, visual surveillance, automatic generation of video effects, and so on. Motion detection algorithms are very ...
    • Visual Modeling: Unifying Graphics and Vision 

      Terzopoulos, Demetri (The Eurographics Association, 2005)
      The computer vision and computer graphics fields have been developing largely independently since their genesis in the early 1960s. However, there is now a significant amount of exciting research at the intersection of ...
    • A Rigid Transform Basis for Animation Compression and Level of Detail 

      Collins, G.; Hilton, A. (The Eurographics Association, 2005)
      We present a scheme for achieving level of detail and compression for animation sequences with known constant connectivity. We suggest compression is useful to automatically create low levels of detail in animations which ...
    • Table of Contents and Preface 

      Mike Chantler (The Eurographics Association, 2005)
    • Learnt Inverse Kinematics for Animation Synthesis 

      Ong, Eng-Jon; Hilton, Adrian (The Eurographics Association, 2005)
      Existing work on animation synthesis can be roughly split into two approaches, those that combine segments of motion capture data, and those that perform inverse kinematics. In this paper, we present a method for performing ...
    • Collaborative Vision and Interactive Mosaicing 

      Robinson, J.A. (The Eurographics Association, 2003)
      I propose criteria for collaborative vision applications where a camera user/operator and a computer work together to analyse a scene. An example of how these may be fulfilled is provided in IMP - an interactive mosaicing ...
    • Applications of Clifford Algebra in Mixed Reality Environment 

      Ho, E.Y.T. (The Eurographics Association, 2003)
      The 'beauty' of Clifford's Geometric Algebras is its ability to incorporate other algebras and it is the 'mother' algebra for all algebras. This paper introduces the advantage of using this algebra by combining and augmenting ...
    • Digitisation to Presentation- BuildingVirtual Museum Exhibitions 

      Patel, M.; White, M.; Walczak, K.; Sayd, P. (The Eurographics Association, 2003)
      We describe an innovative system designed for museums to create, manage and present multimedia based representations of museum artefacts in virtual exhibitions both inside and outside museums. Our system creates digital ...
    • Enhanced Texture Editing using Self Similarity 

      Brooks, S.; Cardle, M.; Dodgson, N.A. (The Eurographics Association, 2003)
      Texture mapping is an indispensable tool for achieving realism in computer graphics. Significant progress has been made in recent years with regards to the synthesis and editing of 2D texture images. However, the exploration ...
    • Organisation 

      Peter Hall and Philip Willis (The Eurographics Association, 2003)
      -
    • Extending Natural Textures with Multi-Scale Synthesis 

      Stahlhut, O. (The Eurographics Association, 2003)
      This paper presents a texture synthesis algorithm that was designed for the tile-less generation of large images of arbitrary size from small sample images. The synthesised texture shows features that are visually similar ...
    • Efficient 3D Content Creation using Point Sampled Geometry 

      Gross, Markus (The Eurographics Association, 2003)
      In recent years, point primitives have received a growing attention in computer graphics. The emergence of affordable 3D scanning devices along with the demand for ever more geometric detail has created the need to efficiently ...