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vriphys: Workshop in Virtual Reality Interactions and Physical Simulations
vriphys09
Browsing vriphys09 by Subject
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vriphys: Workshop in Virtual Reality Interactions and Physical Simulations
vriphys09
Browsing vriphys09 by Subject
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Browsing vriphys09 by Subject
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Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.1]: Graphics processors - Computer Graphics [I.3.1]: Parallel processing - Computer Graphics [I.3.5]: Physically based modeling - Computer Graphics [I.3.7]: Animation - Mathematics of Computing [G.1.8]: Multigrid and multilevel methods - Keywords: Smoke simulation, Fire engineering, GPU, Multigrid solver
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Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.5]: Computational Geometry and Object Modeling - Physically based modeling, Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism - Animation
[2]
Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.5]: Physically based modeling - Computer Graphics [I.3.7]: Animation - Keywords: Physics based Animation, Collision Detection, Computer Animation, Bounding Volume Hierarchies, Graphics Hardware
[1]
Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.7]: Animation - Computer Graphics [I.3.5]: Physically based modeling - Numerical Analysis [G.1.6]: Constrained Optimization - Numerical Analysis [G.1.6]: Nonlinear Programming - Image Processing and Computer Vision [I.4.6]: Scene Analysis - Probability and Statistics [G.3]: Markov processes - Keywords: Inverse Kinematics, Nonlinear, Joint Limits, Constraints, Motion Estimation
[1]
Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism - Animation; Computer Graphics [I.3.5]: Computational Geometry and Object Modeling - Physically based modeling
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling - Physically based modeling
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling - Physically-Based Modeling;
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Physically based modeling I.3.7 [Computer Graphics]: Animation G.1.6 [Mathematics of Computing ]: Nonlinear programming Keywords: Contact Force Problem, Complementarity Formulation, Newton Method, Fischer Function
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three Dimensional Graphics and Realism - Animation; I.2.11 [Artificial Intelligence]: Distributed Artificial Intelligence - Coherence and coordination; G.1.7 [Numerical Analysis]: Ordinary Differential Equations - Convergence and stability
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism - Animation
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism - Animation I.6.3 [Simulation and Modeling]: Applications - G.1.3 [Numerical Analysis]: Numerical Linear Algebra - Linear systems
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism - Virtual reality I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling - Physically based modeling
[1]
Categories and Subject Descriptors (according to ACM CCS): I.6.8 [Simulation and Modeling]: Types of Simulation - Parallel I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling - Physically based modeling I.3.7 [Computer Graphics]: Three Dimensional Graphics and Realism - Virtual Reality
[1]
Categories and Subject Descriptors (according to ACM CCS): Information Interfaces and Presentation [K.5.1]: Multimedia Information Systems - Artificial, augmented, and virtual realities; Information Interfaces and Presentation [K.5.2]: User Interfaces - Interaction styles; Computer Graphics [I.3.6]: Methodology and Techniques - Interaction techniques Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism - Virtual reality
[1]
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