VMV10: Recent submissions
Now showing items 41-43 of 43
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Graphical Interface Models for Procedural Mesh Growing
(The Eurographics Association, 2010)Procedural modeling allows to create highly complex 3D scenes from a small set of construction rules, which has several advantages over storing the full data of an object. The most important ones are a very small memory ... -
Direct Resampling for Isotropic Surface Remeshing
(The Eurographics Association, 2010)We present a feature-sensitive remeshing algorithm for relaxation-based methods. The first stage of the algorithm creates a new mesh from scratch by resampling the reference mesh with an exact vertex budget with either ... -
QEM-Filtering: A New Technique for Feature-Sensitive Terrain Mesh Simplification
(The Eurographics Association, 2010)Terrain simplification generates multi-resolution models, from which - traditionally - irregular or semi-regular triangulations are extracted to render a terrain at a suitable level of detail. Recent terrain simplification ...