Now showing items 41-43 of 43

    • Graphical Interface Models for Procedural Mesh Growing 

      Menz, Stefan; Dammertz, Holger; Hanika, Johannes; Weber, Michael; Lensch, Hendrik P. A. (The Eurographics Association, 2010)
      Procedural modeling allows to create highly complex 3D scenes from a small set of construction rules, which has several advantages over storing the full data of an object. The most important ones are a very small memory ...
    • Direct Resampling for Isotropic Surface Remeshing 

      Fuhrmann, Simon; Ackermann, Jens; Kalbe, Thomas; Goesele, Michael (The Eurographics Association, 2010)
      We present a feature-sensitive remeshing algorithm for relaxation-based methods. The first stage of the algorithm creates a new mesh from scratch by resampling the reference mesh with an exact vertex budget with either ...
    • QEM-Filtering: A New Technique for Feature-Sensitive Terrain Mesh Simplification 

      Löffler, Falko; Schumann, Heidrun (The Eurographics Association, 2010)
      Terrain simplification generates multi-resolution models, from which - traditionally - irregular or semi-regular triangulations are extracted to render a terrain at a suitable level of detail. Recent terrain simplification ...