Fast Multipath Radiosity using Hierarchical Subscenes
Abstract
This paper presents an efficient acceleration technique for the global line radiosity Multipath method. In this approach, the scene is subdivided in a hierarchy of box bounded subscenes, the boxes subdivided in a grid of virtual patches which store angular information. A new recursive (according to the hierarchy of subscenes) function allows to execute the Multipath algorithm at different levels of the hierarchy. A speed up factor up to 3-4 has been obtained on some of the tested scenes.
BibTeX
@article {10.1111:j.1467-8659.2004.00004.x,
journal = {Computer Graphics Forum},
title = {{Fast Multipath Radiosity using Hierarchical Subscenes}},
author = {Castro, F. and Sbert, M. and Neumann, L.},
year = {2004},
publisher = {The Eurographics Association and Blackwell Publishing Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2004.00004.x}
}
journal = {Computer Graphics Forum},
title = {{Fast Multipath Radiosity using Hierarchical Subscenes}},
author = {Castro, F. and Sbert, M. and Neumann, L.},
year = {2004},
publisher = {The Eurographics Association and Blackwell Publishing Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2004.00004.x}
}