Computer Graphics Forum 2004 / CGF 23 - 1
Editorial
Vinayagamoorthy, V.; Garau, M.; Steed, A.; Slater, M.
An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience
Borro, D.; Garcia-Alonso, A.; Matey, L.
Approximation of Optimal Voxel Size for Collision Detection in Maintainability Simulations within Massive Virtual Environments
Vilbrandt, C.; Pasko, G.; Pasko, A.; Fayolle, P.-A.; Vilbrandt, T.; Goodwin, J. R.; Goodwin, J. M.; Kunii, T. L.
Cultural Heritage Preservation Using Constructive Shape Modeling
Castro, F.; Sbert, M.; Neumann, L.
Fast Multipath Radiosity using Hierarchical Subscenes
Li, Q.; Wills, D.; Phillips, R.; Viant, W. J.; Griffiths, J. G.; Ward, J.
Implicit Fitting Using Radial Basis Functions with Ellipsoid Constraint
Tai, Chiew-Lan; Zhang, Hongxin; Fong, Jacky Chun-Kin
Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces
Kautz, Jan
Hardware Lighting and Shading: a Survey
Kunz, Dr. Andreas
7th International Workshop on Immersive Projection Technology and 9th Eurographics Workshop on Virtual Environments
SCA 2003 Chairs
Second Annual Symposium on Computer Animation (SCA 2003)
Duce, David; Torres, Juan Carlos
Eurographics 2003
Kobbelt, Leif; Schoeder, Peter; Hoppe, Hugues
Symposium on Geometry Processing
Fujishiro, Issei; Mueller, Klaus; Kaufman, Arie
Volume Graphics 2003
Lagae, Ares; Masselus, Vincent; Dutre, Philip
Eurographics Symposium on Rendering 2003
CGForum 2004 Cover Image
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