Computer Graphics Forum 2004 / CGF 23 - 1 




Editorial


Vinayagamoorthy, V.; Garau, M.; Steed, A.; Slater, M.
An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience


Borro, D.; Garcia-Alonso, A.; Matey, L.
Approximation of Optimal Voxel Size for Collision Detection in Maintainability Simulations within Massive Virtual Environments


Vilbrandt, C.; Pasko, G.; Pasko, A.; Fayolle, P.-A.; Vilbrandt, T.; Goodwin, J. R.; Goodwin, J. M.; Kunii, T. L.
Cultural Heritage Preservation Using Constructive Shape Modeling


Castro, F.; Sbert, M.; Neumann, L.
Fast Multipath Radiosity using Hierarchical Subscenes


Li, Q.; Wills, D.; Phillips, R.; Viant, W. J.; Griffiths, J. G.; Ward, J.
Implicit Fitting Using Radial Basis Functions with Ellipsoid Constraint


Tai, Chiew-Lan; Zhang, Hongxin; Fong, Jacky Chun-Kin
Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces


Kautz, Jan
Hardware Lighting and Shading: a Survey


Kunz, Dr. Andreas
7th International Workshop on Immersive Projection Technology and 9th Eurographics Workshop on Virtual Environments


SCA 2003 Chairs
Second Annual Symposium on Computer Animation (SCA 2003)


Duce, David; Torres, Juan Carlos
Eurographics 2003


Kobbelt, Leif; Schoeder, Peter; Hoppe, Hugues
Symposium on Geometry Processing


Fujishiro, Issei; Mueller, Klaus; Kaufman, Arie
Volume Graphics 2003


Lagae, Ares; Masselus, Vincent; Dutre, Philip
Eurographics Symposium on Rendering 2003


CGForum 2004 Cover Image


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