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dc.contributor.authorWu, Janeen_US
dc.contributor.authorJin, Yongxuen_US
dc.contributor.authorGeng, Zhenglinen_US
dc.contributor.authorZhou, Huien_US
dc.contributor.authorFedkiw, Ronalden_US
dc.contributor.editorNarain, Rahul and Neff, Michael and Zordan, Victoren_US
dc.date.accessioned2022-02-07T13:32:35Z
dc.date.available2022-02-07T13:32:35Z
dc.date.issued2021
dc.identifier.issn2577-6193
dc.identifier.urihttps://doi.org/10.1145/3480137
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1145/3480137
dc.description.abstractRegularization is used to avoid overfitting when training a neural network; unfortunately, this reduces the attainable level of detail hindering the ability to capture high-frequency information present in the training data. Even though various approaches may be used to re-introduce high-frequency detail, it typically does not match the training data and is often not time coherent. In the case of network inferred cloth, these sentiments manifest themselves via either a lack of detailed wrinkles or unnaturally appearing and/or time incoherent surrogate wrinkles. Thus, we propose a general strategy whereby high-frequency information is procedurally embedded into low-frequency data so that when the latter is smeared out by the network the former still retains its high-frequency detail. We illustrate this approach by learning texture coordinates which when smeared do not in turn smear out the high-frequency detail in the texture itself but merely smoothly distort it. Notably, we prescribe perturbed texture coordinates that are subsequently used to correct the over-smoothed appearance of inferred cloth, and correcting the appearance from multiple camera views naturally recovers lost geometric information.en_US
dc.publisherACMen_US
dc.subjectComputing methodologies
dc.subjectAnimation
dc.subjectNeural networks
dc.subjectComputer vision representations
dc.subjectcloth
dc.subjectfolds
dc.subjectwrinkles
dc.subjectneural networks
dc.titleRecovering Geometric Information with Learned Texture Perturbationsen_US
dc.description.seriesinformationProceedings of the ACM on Computer Graphics and Interactive Techniques
dc.description.sectionheaderspapers
dc.description.volume4
dc.description.number3
dc.identifier.doi10.1145/3480137


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