Proceedings of the ACM on Computer Graphics and Interactive Techniques 2021 / CGF 4 - 3
Schreiner, Paul; Perepichka, Maksym; Lewis, Hayden; Darkner, Sune; Kry, Paul G.; Erleben, Kenny; Zordan, Victor B.
Global Position Prediction for Interactive Motion Capture
Daniel, Beatriz Cabrero; Marques, Ricardo; Hoyet, Ludovic; Pettré, Julien; Blat, Josep
A Perceptually-Validated Metric for Crowd Trajectory Quality Evaluation
Wu, Jane; Jin, Yongxu; Geng, Zhenglin; Zhou, Hui; Fedkiw, Ronald
Recovering Geometric Information with Learned Texture Perturbations
Andrews, Sheldon; Nassif, Loic; Erleben, Kenny; Kry, Paul G.
Coupling Friction with Visual Appearance
Chemistruck, Mike; Allen, Andrew; Snyder, John; Raghuvanshi, Nikunj
Efficient acoustic perception for virtual AI agents
Musoni, Pietro; Marin, Riccardo; Melzi, Simone; Castellani, Umberto
A functional skeleton transfer
Wang, Xu; Fujisawa, Makoto; Mikawa, Masahiko
Visual Simulation of Soil-Structure Destruction with Seepage Flows
Kugelstadt, Tassilo; Bender, Jan; Fernández-Fernández, José Antonio; Jeske, Stefan Rhys; Löschner, Fabian; Longva, Andreas
Fast Corotated Elastic SPH Solids with Implicit Zero-Energy Mode Control
Sheen, Seung Heon; Larionov, Egor; Pai, Dinesh K.
Volume Preserving Simulation of Soft Tissue with Skin
Kim, Nam Hee; Ling, Hung Yu; Xie, Zhaoming; Panne, Michiel Van De
Flexible Motion Optimization with Modulated Assistive Forces
Park, Soomin; Jang, Deok-Kyeong; Lee, Sung-Hee
Diverse Motion Stylization for Multiple Style Domains via Spatial-Temporal Graph-Based Generative Model
Quigley, Ed; Lin, Winnie; Zhu, Yilin; Fedkiw, Ronald
Three Dimensional Reconstruction of Botanical Trees with Simulatable Geometry
Roy, Bruno; Poulin, Pierre; Paquette, Eric
Neural UpFlow: A Scene Flow Learning Approach to Increase the Apparent Resolution of Particle-Based Liquids
Xu, Pei; Karamouzas, Ioannis
A GAN-Like Approach for Physics-Based Imitation Learning and Interactive Control
Narain, Rahul; Neff, Michael; Zordan, Victor
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