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dc.contributor.authorSchreiner, Paulen_US
dc.contributor.authorPerepichka, Maksymen_US
dc.contributor.authorLewis, Haydenen_US
dc.contributor.authorDarkner, Suneen_US
dc.contributor.authorKry, Paul G.en_US
dc.contributor.authorErleben, Kennyen_US
dc.contributor.authorZordan, Victor B.en_US
dc.contributor.editorNarain, Rahul and Neff, Michael and Zordan, Victoren_US
dc.date.accessioned2022-02-07T13:32:36Z
dc.date.available2022-02-07T13:32:36Z
dc.date.issued2021
dc.identifier.issn2577-6193
dc.identifier.urihttps://doi.org/10.1145/3479985
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1145/3479985
dc.description.abstractWe present a method for reconstructing the global position of motion capture where position sensing is poor or unavailable. Capture systems, such as IMU suits, can provide excellent pose and orientation data of a capture subject, but otherwise need post processing to estimate global position. We propose a solution that trains a neural network to predict, in real-time, the height and body displacement given a short window of pose and orientation data. Our training dataset contains pre-recorded data with global positions from many different capture subjects, performing a wide variety of activities in order to broadly train a network to estimate on like and unseen activities. We compare training on two network architectures, a universal network (u-net) and a traditional convolutional neural network (CNN) - observing better error properties for the u-net in our results. We also evaluate our method for different classes of motion. We observe high quality results for motion examples with good representation in specialized datasets, while general performance appears better in a more broadly sampled dataset when input motions are far from training examples.en_US
dc.publisherACMen_US
dc.subjectComputing methodologies
dc.subjectMotion capture
dc.subjectMotion processing
dc.subjectAnimation
dc.subjectmotion capture
dc.subjectneural networks
dc.subjectIMU
dc.titleGlobal Position Prediction for Interactive Motion Captureen_US
dc.description.seriesinformationProceedings of the ACM on Computer Graphics and Interactive Techniques
dc.description.sectionheaderspapers
dc.description.volume4
dc.description.number3
dc.identifier.doi10.1145/3479985


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