Interactive Modeling of City Layouts using Layers of Procedural Content
Date
2011Metadata
Show full item recordAbstract
In this paper, we present new solutions for the interactive modeling of city layouts that combine the power of procedural modeling with the flexibility of manual modeling. Procedural modeling enables us to quickly generate large city layouts, while manual modeling allows us to hand-craft every aspect of a city. We introduce transformation and merging operators for both topology preserving and topology changing transformations based on graph cuts. In combination with a layering system, this allows intuitive manipulation of urban layouts using operations such as drag and drop, translation, rotation etc. In contrast to previous work, these operations always generate valid, i.e., intersection-free layouts. Furthermore, we introduce anchored assignments to make sure that modifications are persistent even if the whole urban layout is regenerated.
BibTeX
@article {10.1111:j.1467-8659.2011.01865.x,
journal = {Computer Graphics Forum},
title = {{Interactive Modeling of City Layouts using Layers of Procedural Content}},
author = {Lipp, Markus and Scherzer, Daniel and Wonka, Peter and Wimmer, Michael},
year = {2011},
publisher = {The Eurographics Association and Blackwell Publishing Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2011.01865.x}
}
journal = {Computer Graphics Forum},
title = {{Interactive Modeling of City Layouts using Layers of Procedural Content}},
author = {Lipp, Markus and Scherzer, Daniel and Wonka, Peter and Wimmer, Michael},
year = {2011},
publisher = {The Eurographics Association and Blackwell Publishing Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2011.01865.x}
}