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dc.contributor.authorSong, Xiuqiangen_US
dc.contributor.authorXie, Weijianen_US
dc.contributor.authorLi, Jiachenen_US
dc.contributor.authorWang, Nanen_US
dc.contributor.authorZhong, Fanen_US
dc.contributor.authorZhang, Guofengen_US
dc.contributor.authorQin, Xueyingen_US
dc.contributor.editorChaine, Raphaëlleen_US
dc.contributor.editorDeng, Zhigangen_US
dc.contributor.editorKim, Min H.en_US
dc.date.accessioned2023-10-09T07:37:30Z
dc.date.available2023-10-09T07:37:30Z
dc.date.issued2023
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.14976
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf14976
dc.description.abstractVisual monocular 6D pose tracking methods for textureless or weakly-textured objects heavily rely on contour constraints established by the precise 3D model. However, precise models are not always available in reality, and rough models can potentially degrade tracking performance and impede the widespread usage of 3D object tracking. To address this new problem, we propose a novel tracking method that handles rough models. We reshape the rough contour through the probability map, which can avoid explicitly processing the 3D rough model itself. We further emphasize the inner region information of the object, where the points are sampled to provide color constrains. To sufficiently satisfy the assumption of small displacement between frames, the 2D translation of the object is pre-searched for a better initial pose. Finally, we combine constraints from both the contour and inner region to optimize the object pose. Experimental results demonstrate that the proposed method achieves state-of-the-art performance on both roughly and precisely modeled objects. Particularly for the highly rough model, the accuracy is significantly improved (40.4% v.s. 16.9%).en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectCCS Concepts: Computing methodologies -> Augmented reality; Object tracking
dc.subjectComputing methodologies
dc.subjectAugmented reality
dc.subjectObject tracking
dc.title3D Object Tracking for Rough Modelsen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersDynamic Scenes
dc.description.volume42
dc.description.number7
dc.identifier.doi10.1111/cgf.14976
dc.identifier.pages11 pages


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  • 42-Issue 7
    Pacific Graphics 2023 - Symposium Proceedings

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