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dc.contributor.authorChen, Mingjiaen_US
dc.contributor.authorWang, Changboen_US
dc.contributor.authorLiu, Ligangen_US
dc.contributor.editorLee, Jehee and Theobalt, Christian and Wetzstein, Gordonen_US
dc.date.accessioned2019-10-14T05:09:38Z
dc.date.available2019-10-14T05:09:38Z
dc.date.issued2019
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.13859
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13859
dc.description.abstractWe present a deep learning based technique that enables novel-view videos of human performances to be synthesized from sparse multi-view captures. While performance capturing from a sparse set of videos has received significant attention, there has been relatively less progress which is about non-rigid objects (e.g., human bodies). The rich articulation modes of human body make it rather challenging to synthesize and interpolate the model well. To address this problem, we propose a novel deep learning based framework that directly predicts novel-view videos of human performances without explicit 3D reconstruction. Our method is a composition of two steps: novel-view prediction and detail enhancement. We first learn a novel deep generative query network for view prediction. We synthesize novel-view performances from a sparse set of just five or less camera videos. Then, we use a new generative adversarial network to enhance fine-scale details of the first step results. This opens up the possibility of high-quality low-cost video-based performance synthesis, which is gaining popularity for VA and AR applications. We demonstrate a variety of promising results, where our method is able to synthesis more robust and accurate performances than existing state-of-the-art approaches when only sparse views are available.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectComputing methodologies
dc.subjectComputer graphics
dc.subjectImage
dc.subjectbased rendering
dc.titleDeep Video-Based Performance Synthesis from Sparse Multi-View Captureen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersImage Based Rendering
dc.description.volume38
dc.description.number7
dc.identifier.doi10.1111/cgf.13859
dc.identifier.pages543-554


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  • 38-Issue 7
    Pacific Graphics 2019 - Symposium Proceedings

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