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dc.contributor.authorZhao, Huien_US
dc.contributor.authorLi, Xuanen_US
dc.contributor.authorWang, Wenchengen_US
dc.contributor.authorWang, Xiaolingen_US
dc.contributor.authorWang, Shaodongen_US
dc.contributor.authorLei, Naen_US
dc.contributor.authorGu, Xianfengen_US
dc.contributor.editorLee, Jehee and Theobalt, Christian and Wetzstein, Gordonen_US
dc.date.accessioned2019-10-14T05:08:15Z
dc.date.available2019-10-14T05:08:15Z
dc.date.issued2019
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.13839
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13839
dc.description.abstractThere are many methods proposed for generating polycube polyhedrons, but it lacks the study about the possibility of generating polycube polyhedrons. In this paper, we prove a theorem for characterizing the necessary condition for the skeleton graph of a polycube polyhedron, by which Steinitz's theorem for convex polyhedra and Eppstein's theorem for simple orthogonal polyhedra are generalized to polycube polyhedra of any genus and with non-simply connected faces. Based on our theorem, we present a faster linear algorithm to determine the dimensions of the polycube shape space for a valid graph, for all its possible polycube polyhedrons. We also propose a quadratic optimization method to generate embedding polycube polyhedrons with interactive assistance. Finally, we provide a graph-based framework for polycube mesh generation, quadrangulation, and all-hex meshing to demonstrate the utility and applicability of our approach.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectMathematics of computing
dc.subjectGraphs and surfaces
dc.subjectComputing methodologies
dc.subjectMesh models
dc.subjectMesh geometry models
dc.titlePolycube Shape Spaceen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersVoxels and Polycubes
dc.description.volume38
dc.description.number7
dc.identifier.doi10.1111/cgf.13839
dc.identifier.pages311-322


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  • 38-Issue 7
    Pacific Graphics 2019 - Symposium Proceedings

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