Scale-adaptive Structure-preserving Texture Filtering
Abstract
This paper proposes a scale-adaptive filtering method to improve the performance of structure-preserving texture filtering for image smoothing. With classical texture filters, it usually is challenging to smooth texture at multiple scales while preserving salient structures in an image. We address this issue in the concept of adaptive bilateral filtering, where the scales of Gaussian range kernels are allowed to vary from pixel to pixel. Based on direction-wise statistics, our method distinguishes texture from structure effectively, identifies appropriate scope around a pixel to be smoothed and thus infers an optimal smoothing scale for it. Filtering an image with varying-scale kernels, the image is smoothed according to the distribution of texture adaptively. With commendable experimental results, we show that, needing less iterations, our proposed scheme boosts texture filtering performance in terms of preserving the geometric structures of multiple scales even after aggressive smoothing of the original image.
BibTeX
@article {10.1111:cgf.13824,
journal = {Computer Graphics Forum},
title = {{Scale-adaptive Structure-preserving Texture Filtering}},
author = {Song, Chengfang and Xiao, Chunxia and Lei, Ling and Sui, Haigang},
year = {2019},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.13824}
}
journal = {Computer Graphics Forum},
title = {{Scale-adaptive Structure-preserving Texture Filtering}},
author = {Song, Chengfang and Xiao, Chunxia and Lei, Ling and Sui, Haigang},
year = {2019},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.13824}
}