Show simple item record

dc.contributor.authorKlein, Tobiasen_US
dc.contributor.authorMindek, Peteren_US
dc.contributor.authorAutin, Ludovicen_US
dc.contributor.authorGoodsell, Daviden_US
dc.contributor.authorOlson, Arthuren_US
dc.contributor.authorGroeller, Eduarden_US
dc.contributor.authorViola, Ivanen_US
dc.contributor.editorLee, Jehee and Theobalt, Christian and Wetzstein, Gordonen_US
dc.date.accessioned2019-10-14T05:06:34Z
dc.date.available2019-10-14T05:06:34Z
dc.date.issued2019
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.13816
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13816
dc.description.abstractVisualization of biological mesoscale models provides a glimpse at the inner workings of living cells. One of the most complex components of these models is DNA, which is of fundamental importance for all forms of life. Modeling the 3D structure of genomes has previously only been attempted by sequential approaches. We present the first parallel approach for the instant construction of DNA structures. Traditionally, such structures are generated with algorithms like random walk, which have inherent sequential constraints. These algorithms result in the desired structure, are easy to control, and simple to formulate. Their execution, however, is very time-consuming, as they are not designed to exploit parallelism. We propose an approach to parallelize the process, facilitating an implementation on the GPU.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.titleParallel Generation and Visualization of Bacterial Genome Structuresen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersNatural Phenomena
dc.description.volume38
dc.description.number7
dc.identifier.doi10.1111/cgf.13816
dc.identifier.pages57-68


Files in this item

Thumbnail
Thumbnail

This item appears in the following Collection(s)

  • 38-Issue 7
    Pacific Graphics 2019 - Symposium Proceedings

Show simple item record