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dc.contributor.authorMa, Leien_US
dc.contributor.authorGuo, Jianweien_US
dc.contributor.authorYan, Dong-Mingen_US
dc.contributor.authorSun, Hanqiuen_US
dc.contributor.authorChen, Yanyunen_US
dc.contributor.editorFu, Hongbo and Ghosh, Abhijeet and Kopf, Johannesen_US
dc.date.accessioned2018-10-07T14:59:39Z
dc.date.available2018-10-07T14:59:39Z
dc.date.issued2018
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.13565
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13565
dc.description.abstractIn this paper, we present a novel real-time approach to generate high-quality stippling on 3D scenes. The proposed method is built on a precomputed 2D sample sequence called incremental Voronoi set with blue-noise properties. A rejection sampling scheme is then applied to achieve tone reproduction, by thresholding the sample indices proportional to the inverse target tonal value to produce a suitable stipple density. Our approach is suitable for stippling large-scale or even dynamic scenes because the thresholding of individual stipples is trivially parallelizable. In addition, the static nature of the underlying sequence benefits the frame-to-frame coherence of the stippling. Finally, we propose an extension that supports stipples of varying sizes and tonal values, leading to smoother spatial and temporal transitions. Experimental results reveal that the temporal coherence and real-time performance of our approach are superior to those of previous approaches.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectComputing methodologies
dc.subjectComputer graphics
dc.subjectNon
dc.subjectphotorealistic rendering
dc.subjectImage processing
dc.subjectTexturing
dc.subjectAppearance and texture representations
dc.titleInstant Stippling on 3D Scenesen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersParameterization and Surface Texture
dc.description.volume37
dc.description.number7
dc.identifier.doi10.1111/cgf.13565
dc.identifier.pages255-266


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  • 37-Issue 7
    Pacific Graphics 2018 - Symposium Proceedings

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