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dc.contributor.authorThonat, Theoen_US
dc.contributor.authorDjelouah, Abdelazizen_US
dc.contributor.authorDurand, Fredoen_US
dc.contributor.authorDrettakis, Georgeen_US
dc.contributor.editorJakob, Wenzel and Hachisuka, Toshiyaen_US
dc.date.accessioned2018-07-01T07:22:52Z
dc.date.available2018-07-01T07:22:52Z
dc.date.issued2018
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.13479
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13479
dc.description.abstractWe propose a novel method to handle thin structures in Image-Based Rendering (IBR), and specifically structures supported by simple geometric shapes such as planes, cylinders, etc. These structures, e.g. railings, fences, oven grills etc, are present in many man-made environments and are extremely challenging for multi-view 3D reconstruction, representing a major limitation of existing IBR methods. Our key insight is to exploit multi-view information. After a handful of user clicks to specify the supporting geometry, we compute multi-view and multi-layer alpha mattes to extract the thin structures. We use two multi-view terms in a graph-cut segmentation, the first based on multi-view foreground color prediction and the second ensuring multiview consistency of labels. Occlusion of the background can challenge reprojection error calculation and we use multiview median images and variance, with multiple layers of thin structures. Our end-to-end solution uses the multi-layer segmentation to create per-view mattes and the median colors and variance to create a clean background. We introduce a new multi-pass IBR algorithm based on depth-peeling to allow free-viewpoint navigation of multi-layer semi-transparent thin structures. Our results show significant improvement in rendering quality for thin structures compared to previous image-based rendering solutions.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.titleThin Structures in Image Based Renderingen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersImage-based Techniques
dc.description.volume37
dc.description.number4
dc.identifier.doi10.1111/cgf.13479
dc.identifier.pages107-118


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  • 37-Issue 4
    Rendering 2018 - Symposium Proceedings

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