Learning Detail Transfer based on Geometric Features
Date
2017Metadata
Show full item recordAbstract
The visual richness of computer graphics applications is frequently limited by the difficulty of obtaining high-quality, detailed 3D models. This paper proposes a method for realistically transferring details (specifically, displacement maps) from existing high-quality 3D models to simple shapes that may be created with easy-to-learn modeling tools. Our key insight is to use metric learning to find a combination of geometric features that successfully predicts detail-map similarities on the source mesh; we use the learned feature combination to drive the detail transfer. The latter uses a variant of multi-resolution non-parametric texture synthesis, augmented by a high-frequency detail transfer step in texture space. We demonstrate that our technique can successfully transfer details among a variety of shapes including furniture and clothing.
BibTeX
@article {10.1111:cgf.13132,
journal = {Computer Graphics Forum},
title = {{Learning Detail Transfer based on Geometric Features}},
author = {Berkiten, Sema and Halber, Maciej and Solomon, Justin and Ma, Chongyang and Li, Hao and Rusinkiewicz, Szymon},
year = {2017},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.13132}
}
journal = {Computer Graphics Forum},
title = {{Learning Detail Transfer based on Geometric Features}},
author = {Berkiten, Sema and Halber, Maciej and Solomon, Justin and Ma, Chongyang and Li, Hao and Rusinkiewicz, Szymon},
year = {2017},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.13132}
}