Can Bi-cubic Surfaces be Class A?
Abstract
Class A surface' is a term in the automotive design industry, describing spline surfaces with aesthetic, non- oscillating highlight lines. Tensor-product B-splines of degree bi-3 (bicubic) are routinely used to generate smooth design surfaces and are often the de facto standard for downstream processing. To bridge the gap, this paper explores and gives a concrete suggestion, how to achieve good highlight line distributions for irregular bi-3 tensor-product patch layout by allowing, along some seams, a slight mismatch of normals below the industry- accepted tolerance of one tenth of a degree. Near the irregularities, the solution can be viewed as transforming a higher-degree, high-quality formally smooth surface into a bi-3 spline surface with few pieces, sacrificing formal smoothness but qualitatively retaining the shape.
BibTeX
@article {10.1111:cgf.12711,
journal = {Computer Graphics Forum},
title = {{Can Bi-cubic Surfaces be Class A?}},
author = {Karciauskas, Kestutis and Peters, Jörg},
year = {2015},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
DOI = {10.1111/cgf.12711}
}
journal = {Computer Graphics Forum},
title = {{Can Bi-cubic Surfaces be Class A?}},
author = {Karciauskas, Kestutis and Peters, Jörg},
year = {2015},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
DOI = {10.1111/cgf.12711}
}