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dc.contributor.authorIoannidis, Yannisen_US
dc.contributor.authorRaheb, Katerina Elen_US
dc.contributor.authorToli, Elenien_US
dc.contributor.authorBoile, Mariaen_US
dc.contributor.authorKatifori, Akrivien_US
dc.contributor.authorMazura, Margarethaen_US
dc.contributor.editor-en_US
dc.date.accessioned2015-04-27T14:57:56Z
dc.date.available2015-04-27T14:57:56Z
dc.date.issued2013en_US
dc.identifier.urihttp://dx.doi.org/10.1109/DigitalHeritage.2013.6743772en_US
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1109/DigitalHeritage
dc.description.abstractThis paper discusses issues related to digital storytelling and its use in Cultural Heritage institutions. It will demonstrate the usefulness and advantages of digital storytelling by providing concrete examples of adoption and suggest how digital storytelling may be used in different cultural heritage environments. We will identify issues and challenges and also focus on lessons learnt, all of them being important aspects for the further deployment of ICT in museums and collections.en_US
dc.publisherThe Eurographics Associationen_US
dc.subject{Contexten_US
dc.subjectCultural differencesen_US
dc.subjectEntertainment industryen_US
dc.subjectGamesen_US
dc.subjectMediaen_US
dc.subjectMobile communicationen_US
dc.subjectMobile handsetsen_US
dc.subjectCultural Heritage institutionsen_US
dc.subjectdigital storytellingen_US
dc.subjectenhancement of visitors exerienceen_US
dc.subjectmobile applicationsen_US
dc.subjectpersonalization}en_US
dc.titleOne object many stories: Introducing ICT in museums and collections through digital storytellingen_US
dc.description.seriesinformationDigital Heritage International Congressen_US
dc.description.sectionheadersTrack 2, Short Papersen_US
dc.identifier.doi10.1109/DigitalHeritage.2013.6743772en_US


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