High-Performance Graphics - Symposium Papers 2023
Bikker, Jacco; Gribble, Christiaan
High-Performance Graphics 2023 Symposium Track: Frontmatter
Neff, Thomas; Budge, Brian; Dong, Zhao; Schmalstieg, Dieter; Steinberger, Markus
PSAO: Point-Based Split Rendering for Ambient Occlusion
Brito, Caio José Dos Santos; Poulin, Pierre; Teichrieb, Veronica
Voxel-based Representations for Improved Filtered Appearance
Fenney, Simon; Ozkan, Alper
Compressed Opacity Maps for Ray Tracing
Herveau, Killian; Piochowiak, Max; Dachsbacher, Carsten
Minimal Convolutional Neural Networks for Temporal Anti Aliasing
Fujieda, Shin; Kao, Chih Chen; Harada, Takahiro
Neural Intersection Function
Stojanovic, Robert; Weinrauch, Alexander; Tatzgern, Wolfgang; Kurz, Andreas; Steinberger, Markus
Efficient Rendering of Participating Media for Multiple Viewpoints
Stadlbauer, Pascal; Weinrauch, Alexander; Tatzgern, Wolfgang; Steinberger, Markus
Surface Light Cones: Sharing Direct Illumination for Efficient Multi-viewer Rendering
Weinrauch, Alexander; Lorbek, Stephan; Tatzgern, Wolfgang; Stadlbauer, Pascal; Steinberger, Markus
Clouds in the Cloud: Efficient Cloud-Based Rendering of Real-Time Volumetric Clouds
Ströter, Daniel; Stork, André; Fellner, Dieter W.
Massively Parallel Adaptive Collapsing of Edges for Unstructured Tetrahedral Meshes
Zhang, Huadong; Cao, Lizhou; Peng, Chao
Spherical Parametric Measurement for Continuous and Balanced Mesh Segmentation