Computer Graphics Forum 1990 / CGF 9 - 4
Arnold, David
EDITORIAL
Day, A.M.
The Implementation of a 2D Convex Hull Algorithm Using Perturbation
French, Michael
GosiP: A GKS3D Shell for PHIGS
Jones, Huw
Durer, Gaskets and Barnsley s Chaos Game
Kuzmin, Yevgeni P.
An Efficient Circle-Drawing Algorithm
Theoharis, T. A.; Travis, A. R. L.; Wiseman, N. E.
3D Display: Synthetic Image Generation and Visual Effect Simulation
Wu, Jintong
Simulating Natural Light
Van Emmerik, Maarten J.G.M.
A Direct Manipulation Technique for Specifying 3D Object Transformations with a 2D Input Device
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