Eurographics 2006 - Education Papers 2006
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Preface and Table of Contents
Domik, Gitta; Goetz, Frank
A Breadth-First Approach for Teaching Computer Graphics
Davis, Timothy A.
Graphics-Based Learning in First-Year Computer Science
Beckhaus, Steffi; Blom, Kristopher J.
Teaching, Exploring, Learning Developing Tutorials for In-Class Teaching and Self-Learning
Kaufmann, Hannes; Csisinko, Mathis; Totter, Alexandra
Long Distance Distribution of Educational Augmented Reality Applications
Rankin, Yolanda; Gold, Rachel; Gooch, Bruce
3D Role-Playing Games as Language Learning Tools
Vera, Lucia; Campos, Ruben; Herrera, Gerardo; Sebastian, Beleu
Computer Graphics Applications in the Education Process of People with Learning Difficulties
Andújar, Carlos; Vázquez, Pere-Pau
A Programmable Tutor for OpenGL Transformations
Bailey, Mike
Teaching OpenGL Shaders: Hands-on, Interactive, and Immediate Feedback
Dias, Paulo; Madeira, Joaquim; Santos, Beatriz Sousa
Using VTK as a Tool for Teaching and Applying Computer Graphics
Miyai, Ayumi; Nakamura, Tagiru; Mikami, Koji; Kawashima, Motonobu; Yamaguchi, Yasushi
Evaluation Test for 3D Computer Graphics Content Production Capability based on Simulation Methodology
Mohler, James L.
Compter Graphics Education: Where and How Do We Develop Spatial Ability?
Souleles, Nicos
Learning and Assessment: Staff Conceptions of Final Projects for an Undergraduate Multimedia Design Degree