Eurographics 2006 - Education Papers 2006




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Preface and Table of Contents


Domik, Gitta; Goetz, Frank
A Breadth-First Approach for Teaching Computer Graphics


Davis, Timothy A.
Graphics-Based Learning in First-Year Computer Science


Beckhaus, Steffi; Blom, Kristopher J.
Teaching, Exploring, Learning Developing Tutorials for In-Class Teaching and Self-Learning


Kaufmann, Hannes; Csisinko, Mathis; Totter, Alexandra
Long Distance Distribution of Educational Augmented Reality Applications


Rankin, Yolanda; Gold, Rachel; Gooch, Bruce
3D Role-Playing Games as Language Learning Tools


Vera, Lucia; Campos, Ruben; Herrera, Gerardo; Sebastian, Beleu
Computer Graphics Applications in the Education Process of People with Learning Difficulties


Andújar, Carlos; Vázquez, Pere-Pau
A Programmable Tutor for OpenGL Transformations


Bailey, Mike
Teaching OpenGL Shaders: Hands-on, Interactive, and Immediate Feedback


Dias, Paulo; Madeira, Joaquim; Santos, Beatriz Sousa
Using VTK as a Tool for Teaching and Applying Computer Graphics


Miyai, Ayumi; Nakamura, Tagiru; Mikami, Koji; Kawashima, Motonobu; Yamaguchi, Yasushi
Evaluation Test for 3D Computer Graphics Content Production Capability based on Simulation Methodology


Mohler, James L.
Compter Graphics Education: Where and How Do We Develop Spatial Ability?


Souleles, Nicos
Learning and Assessment: Staff Conceptions of Final Projects for an Undergraduate Multimedia Design Degree