Eurographics 2013 - State of the Art Reports 2013




Bender, Jan; Müller, Matthias; Otaduy, Miguel A.; Teschner, Matthias
Position-based Methods for the Simulation of Solid Objects in Computer Graphics


Dachsbacher, Carsten; Krivánek, Jaroslav; Hasan, Milos; Arbree, Adam; Walter, Bruce; Novák, Jan
Scalable Realistic Rendering with Many-Light Methods


Borgo, Rita; Kehrer, Johannes; Chung, David H. S.; Maguire, Eamonn; Laramee, Robert S.; Hauser, Helwig; Ward, Matthew; Chen, Min
Glyph-based Visualization: Foundations, Design Guidelines, Techniques and Applications


Jankowski, Jacek; Hachet, Martin
A Survey of Interaction Techniques for Interactive 3D Environments


Heinrich, Julian; Weiskopf, Daniel
State of the Art of Parallel Coordinates


Rodríguez, Marcos Balsa; Gobbetti, Enrico; Guitián, José A. Iglesias; Makhinya, Maxim; Marton, Fabio; Pajarola, Renato; Suter, Susanne K.
A Survey of Compressed GPU-Based Direct Volume Rendering


Hullin, Matthias B.; Ihrke, Ivo; Heidrich, Wolfgang; Weyrich, Tim; Damberg, Gerwin; Fuchs, Martin
Computational Fabrication and Display of Material Appearance


Natali, Mattia; Lidal, Endre M.; Parulek, Julius; Viola, Ivan; Patel, Daniel
Modeling Terrains and Subsurface Geology


Mitra, Niloy J.; Wand, Michael; Zhang, Hao; Cohen-Or, Daniel; Bokeloh, Martin
Structure-Aware Shape Processing