Eurographics workshop on Graphics Hardware 1986
Hagen, P. J. W. ten; Kujik, A. A.M.; Trienekens, C. G.
Display Architecture for VLSI -based Graphics Workstations
Kaufmann, Arie
Towards a 3-D Graphics Workstation
Krömker, Detlef
Looking at Workstation Architectures from the Viewpoint of Interaction
Joseph, H.
A Survey of Simulator Requirements
Möller, R.
A Visual System for a Traffic Simulator
Grimsdale, R L.; Lister, P. F.
Developments in High Performance CGI Systems
Jansen, Frederik W.
CSG Hidden Surface Algorithms for VLSI Hardware Systems
Skyttä, J.; Takala, T.
Utilization of VLSI for Creating an Active Data Base of 3-D Geometric Models
Thomas, A. L.
"Position Paper:Display Hardware for Boolean Expression Models"
Pulleyblank, R W.; Kapenga, J.
AVLSI Chip for Ray Tracing Bicubic Patches
P.Lemy,
Towards a Z-Buffer and Ray-Tracing Multimode System based on Parallel Architecture and VLSI chips