2017
Wu, Xiaokun
Structure-aware content creation: Detection, retargeting and deformation
Garrido, Pablo
High-quality Face Capture, Animation and Editing from Monocular Video
Ichim, Alexandru Eugen
Physics-based Reconstruction and Animation of Humans
Azencot, Omri
Operator Representations in Geometry Processing
Gryaditskaya, Yulia
High dynamic range imaging: problems of video exposure bracketing, luminance calibration and gloss editing
Demir, Ilke
A Generalized Proceduralization Framework for Urban Models with Applications in Procedural Modeling, Synthesis, and Reconstruction
Dumas, Jérémie
Controllable Shape Synthesis for Digital Fabrication
Vardis, Konstantinos
Efficient Illumination Algorithms for Global Illumination in Interactive and Real-Time Rendering
Malomo, Luigi
Enhancing Digital Fabrication with Advanced Modeling Techniques
Vorba, Jiří
Adjoint-Driven Importance Sampling in Light Transport Simulation
Thies, Justus
Face2Face: Real-time Facial Reenactment
Peters, Christoph
Moment-Based Methods for Real-Time Shadows and Fast Transient Imaging
Boscaini, Davide
Geometric Deep Learning for Shape Analysis
Preiner, Reinhold Dr.
Dynamic and Probabilistic Point-Cloud Processing
Holden, Daniel
Reducing Animator Keyframes
Paulus, Christoph J
Topological Changes in Simulations of Deformable Objects
Knuth, Martin
Realistic Visualization of Accessories within Interactive Simulation Systems for Garment Prototyping
Nalbach, Oliver
Smarter screen space shading
Krämer, Michel
A Microservice Architecture for the Processing of Large Geospatial Data in the Cloud
Banakou, Domna
The Impact of Virtual Embodiment on Perception, Attitudes, and Behaviour