Computer Graphics Forum 2024 / CGF 43 - 2
Goswami, Prashant
Snow and Ice Animation Methods in Computer Graphics
Ströter, Daniel; Thiery, Jean-Marc; Hormann, Kai; Chen, Jiong; Chang, Qingjun; Besler, Sebastian; Mueller-Roemer, Johannes Sebastian; Boubekeur, Tamy; Stork, André; Fellner, Dieter W.
A Survey on Cage-based Deformation of 3D Models
Lee, Hanhung; Savva, Manolis; Chang, Angel Xuan
Text-to-3D Shape Generation
Yunus, Raza; Lenssen, Jan Eric; Niemeyer, Michael; Liao, Yiyi; Rupprecht, Christian; Theobalt, Christian; Pons-Moll, Gerard; Huang, Jia-Bin; Golyanik, Vladislav; Ilg, Eddy
Recent Trends in 3D Reconstruction of General Non-Rigid Scenes
Po, Ryan; Yifan, Wang; Golyanik, Vladislav; Aberman, Kfir; Barron, Jon T.; Bermano, Amit; Chan, Eric; Dekel, Tali; Holynski, Aleksander; Kanazawa, Angjoo; Liu, C. Karen; Liu, Lingjie; Mildenhall, Ben; Nießner, Matthias; Ommer, Björn; Theobalt, Christian; Wonka, Peter; Wetzstein, Gordon
State of the Art on Diffusion Models for Visual Computing
Rekik, Rim; Wuhrer, Stefanie; Hoyet, Ludovic; Zibrek, Katja; Olivier, Anne-Hélène
A Survey on Realistic Virtual Human Animations: Definitions, Features and Evaluations
Kyriakou, Theodoros; Alvarez de la Campa Crespo, Merce; Panayiotou, Andreas; Chrysanthou, Yiorgos; Charalambous, Panayiotis; Aristidou, Andreas
Virtual Instrument Performances (VIP): A Comprehensive Review
Assaf, Rodrigo; Mendes, Daniel; Rodrigues, Rui
Cues to fast-forward collaboration: A Survey of Workspace Awareness and Visual Cues in XR Collaborative Systems
Aristidou, Andreas; Macdonnell, Rachel
EUROGRAPHICS 2024: CGF 43-2 STARs Frontmatter