Computer Graphics Forum 2016 / CGF 35 - 4 




Elmar Eisemann; Eugene Fiume
Eurographics Symposium on Rendering 2016: Frontmatter


Havran, Vlastimil; Filip, Jiri; Myszkowski, Karol
Perceptually Motivated BRDF Comparison using Single Image


Weber, Yoann; Jolivet, Vincent; Gilet, Guillaume; Nanko, Kazuki; Ghazanfarpour, Djamchid
A Phenomenological Model for Throughfall Rendering in Real-time


Gamito, Manuel N.
Solid Angle Sampling of Disk and Cylinder Lights


Meng, Johannes; Hanika, Johannes; Dachsbacher, Carsten
Improving the Dwivedi Sampling Scheme


Billen, Niels; Dutré, Philip
Line Sampling for Direct Illumination


Jones, Nathaniel L.; Reinhart, Christoph F.
Parallel Multiple-Bounce Irradiance Caching


Herholz, Sebastian; Elek, Oskar; Vorba, Jiří; Lensch, Hendrik; Křivánek, Jaroslav
Product Importance Sampling for Light Transport Path Guiding


Laurent, Gilles; Delalandre, Cyril; Rivière, Grégoire de La; Boubekeur, Tamy
Forward Light Cuts: A Scalable Approach to Real-Time Global Illumination


Schrade, Emanuel; Hanika, Johannes; Dachsbacher, Carsten
Sparse High-degree Polynomials for Wide-angle Lenses


Joo, Hyuntae; Kwon, Soonhyeon; Lee, Sangmin; Eisemann, Elmar; Lee, Sungkil
Efficient Ray Tracing Through Aspheric Lenses and Imperfect Bokeh Synthesis


Bitterli, Benedikt; Rousselle, Fabrice; Moon, Bochang; Iglesias-Guitian, Jose A.; Adler, David; Mitchell, Kenny; Jarosz, Wojciech; Novak, Jan
Nonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderings


Manson, Josiah; Sloan, Peter-Pike
Fast Filtering of Reflection Probes


Stengel, Michael; Grogorick, Steve; Eisemann, Martin; Magnor, Marcus
Adaptive Image-Space Sampling for Gaze-Contingent Real-time Rendering