Eurographics/ ACM SIGGRAPH Symposium on High Performance Graphics 2012




Nilsson, Jim; Clarberg, Petrik; Johnsson, Björn; Munkberg, Jacob; Hasselgren, Jon; Toth, Robert; Salvi, Marco; Akenine-Möller, Tomas
Design and Novel Uses of Higher-Dimensional Rasterization


Vaidyanathan, Karthik; Toth, Robert; Salvi, Marco; Boulos, Solomon; Lefohn, Aaron
Adaptive Image Space Shading for Motion and Defocus Blur


Tzeng, Stanley; Patney, Anjul; Davidson, Andrew; Ebeida, Mohamed S.; Mitchell, Scott A.; Owens, John D.
High-Quality Parallel Depth-of-Field Using Line Samples


Karras, Tero
Maximizing Parallelism in the Construction of BVHs, Octrees, and k-d Trees


Li, Shengren; Simons, Lance; Pakaravoor, Jagadeesh Bhaskar; Abbasinejad, Fatemeh; Owens, John D.; Amenta, Nina
kANN on the GPU with Shifted Sorting


Feltman, Nicolas; Lee, Minjae; Fatahalian, Kayvon
SRDH: Specializing BVH Construction and Traversal Order Using Representative Shadow Ray Sets


Greisen, Pierre; Lang, Manuel; Heinzle, Simon; Smolic, Aljosa
Algorithm and VLSI Architecture for Real-Time 1080p60 Video Retargeting


Johnsson, Björn; Ganestam, Per; Doggett, Michael; Akenine-Möller, Tomas
Power Efficiency for Software Algorithms Running on Graphics Processors


Reshetov, Alexander
Reducing Aliasing Artifacts through Resampling


Olsson, Ola; Billeter, Markus; Assarsson, Ulf
Clustered Deferred and Forward Shading


McGuire, Morgan; Mara, Michael; Luebke, David
Scalable Ambient Obscurance


Nystad, Jorn; Lassen, Anders; Pomianowski, Andy; Ellis, Sean; Olson, Tom
Adaptive Scalable Texture Compression


Lasram, Anass; Lefebvre, Sylvain
Parallel Patch based Texture Synthesis


Heitz, Eric; Neyret, Fabrice
Representing Appearance and Pre-filtering Subpixel Data in Sparse Voxel Octrees