Eurographics Symposium on Point-Based Graphics (2005) 2005




Wald, Ingo; Seidel, Hans-Peter
Interactive Ray Tracing of Point-based Models


Botsch, Mario; Hornung, Alexander; Zwicker, Matthias; Kobbelt, Leif
High-Quality Surface Splatting on Today s GPUs


Wu, Jianhua; Zhang, Zhuo; Kobbelt, Leif
Progressive Splatting


Talton, Jerry O.; Carr, Nathan A.; Hart, John C.
Voronoi Rasterization of Sparse Point Sets


Dey, Tamal K.; Li, Gang; Sun, Jian
Normal Estimation for Point Clouds: A Comparison Study for a Voronoi Based Method


Bremer, Peer-Timo; Hart, John C.
A Sampling Theorem for MLS Surfaces


Cazals, Frederic; Giesen, Joachim; Pauly, Mark; Zomorodian, Afra
Conformal Alpha Shapes


Miao, Lanfang; Huang, Jin; Liu, Xinguo; Bao, Hujun; Peng, Qunsheng; Guo, Baining
Computing Variation Modes for Point Set Surfaces


Schall, Oliver; Belyaev, Alexander; Seidel, Hans-Peter
Robust Filtering of Noisy Scattered Point Data


Reuter, Patrick; Joyot, Pierre; Trunzler, Jean; Boubekeur, Tamy; Schlick, Christophe
Surface Reconstruction with Enriched Reproducing Kernel Particle Approximation


Sadlo, Filip; Weyrich, Tim; Peikert, Ronald; Gross, Markus
A Practical Structured Light Acquisition System for Point-Based Geometry and Texture


Krüger, Jens; Schneider, Jens; Westermann, Rüdiger
DUODECIM - A Structure for Point Scan Compression and Rendering


Rovira, Jordi; Wonka, Peter; Castro, Francesc; Sbert, Mateu
Point Sampling with Uniformly Distributed Lines


Wicke, Martin; Olibet, Sandro; Gross, Markus
Conversion of Point-Sampled Models to Textured Meshes


Keiser, Richard; Adams, Bart; Gasser, Dominique; Bazzi, Paolo; Dutré, Philip; Gross, Markus
A Unified Lagrangian Approach to Solid-Fluid Animation