High Performance Graphics 2010




@inproceedings {N20031:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Hardware Implementation of Micropolygon Rasterization with Motion and Defocus Blur}},
author = {Brunhaver, John S. and Fatahalian, Kayvon and Hanrahan, Pat},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/001-009}
}
@inproceedings {N200F7:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Space-Time Hierarchical Occlusion Culling for Micropolygon Rendering with Motion Blur}},
author = {Boulos, Solomon and Luong, Edward and Fatahalian, Kayvon and Moreton, Henry and Hanrahan, Pat},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/011-018}
}
@inproceedings {N200CF:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{A Lazy Object-Space Shading Architecture With Decoupled Sampling}},
author = {Burns, Christopher A. and Fatahalian, Kayvon and Mark, William R.},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/019-028}
}
@inproceedings {N200A7:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Task Management for Irregular-Parallel Workloads on the GPU}},
author = {Tzeng, Stanley and Patney, Anjul and Owens, John D.},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/029-037}
}
@inproceedings {N20009:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Real Time Volumetric Shadows using Polygonal Light Volumes}},
author = {Billeter, Markus and Sintorn, Erik and Assarsson, Ulf},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/039-045}
}
@inproceedings {N20083:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Ambient Occlusion Volumes}},
author = {McGuire, Morgan},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/047-056}
}
@inproceedings {N20173:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Large Data Visualization on Distributed Memory Multi-GPU Clusters}},
author = {Fogal, Thomas and Childs, Hank and Shankar, Siddharth and Krüger, Jens and Bergeron, R. Daniel and Hatcher, Philip},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/057-066}
}
@inproceedings {N2026D:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Edge-Avoiding À-TrousWavelet Transform for fast Global Illumination Filtering}},
author = {Dammertz, Holger and Sewtz, Daniel and Hanika, Johannes and Lensch, Hendrik P. A.},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/067-075}
}
@inproceedings {N201A1:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Parallel SAH k-D Tree Construction}},
author = {Choi, Byn and Komuravelli, Rakesh and Lu, Victor and Sung, Hyojin and Bocchino, Robert L. and Adve, Sarita V. and Hart, John C.},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/077-086}
}
@inproceedings {N20123:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{HLBVH: Hierarchical LBVH Construction for Real-Time Ray Tracing of Dynamic Geometry}},
author = {Pantaleoni, Jacopo and Luebke, David},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/087-095}
}
@inproceedings {N20149:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{AnySL: Efficient and Portable Shading for Ray Tracing}},
author = {Karrenberg, Ralf and Rubinstein, Dmitri and Slusallek, Philipp and Hack, Sebastian},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/097-105}
}
@inproceedings {N201D1:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Restart Trail for Stackless BVH Traversal}},
author = {Laine, Samuli},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/107-111}
}
@inproceedings {N20247:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Architecture Considerations for Tracing Incoherent Rays}},
author = {Aila, Timo and Karras, Tero},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/113-122}
}
@inproceedings {N202EB:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{A Work-Efficient GPU Algorithm for Level Set Segmentation}},
author = {Roberts, Mike and Packer, Jeff and Sousa, Mario Costa and Mitchell, Joseph Ross},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/123-132}
}
@inproceedings {N202C3:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{GPU Random Numbers via the Tiny Encryption Algorithm}},
author = {Zafar, Fahad and Olano, Marc and Curtis, Aaron},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/133-141}
}
@inproceedings {N20297:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Texture Compression of Light Maps using Smooth Profile Functions}},
author = {Rasmusson, Jim and Ström, Jacob and Wennersten, Per and Doggett, Michael and Akenine-Möller, Tomas},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/143-152}
}
@inproceedings {N20059:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Efficient Bounding of Displaced Bézier Patches}},
author = {Munkberg, Jacob and Hasselgren, Jon and Toth, Robert and Akenine-Möller, Tomas},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/153-162}
}
@inproceedings {N2021F:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Analytical Motion Blur Rasterization with Compression}},
author = {Gribel, Carl Johan and Doggett, Michael and Akenine-Möller, Tomas},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/163-172}
}
@inproceedings {N201F5:2010,
booktitle = {High Performance Graphics},
editor = {Michael Doggett and Samuli Laine and Warren Hunt},
title = {{Real-time Stochastic Rasterization on Conventional GPU Architectures}},
author = {McGuire, Morgan and Enderton, Eric and Shirley, Peter and Luebke, David},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905674-26-2},
DOI = {10.2312/EGGH/HPG10/173-182}
}