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dc.contributor.authorSroubek, Filipen_US
dc.contributor.authorSlavik, Pavelen_US
dc.contributor.editorBartz, Dirken_US
dc.date.accessioned2015-11-19T09:53:14Z
dc.date.available2015-11-19T09:53:14Z
dc.date.issued1998en_US
dc.identifier.isbn3-211-83209-2en_US
dc.identifier.issn-en_US
dc.identifier.urihttp://dx.doi.org/10.2312/vissym19981011en_US
dc.description.abstractThe paper describes a new approach to the visualization of atomic collision cascades and using the interaction with visualized data. The collision cascade is a physical phenomenon initiated by bombarding the surface of a solid with accelerated atomic particles. The process evolves in time and therefore it is necessary to develop some tools that would allow to investigate and visualize the dynamics of the process. Such tools are classi ers ( lters) that enable to select and visualize objects with specific dynamic properties. As the visualization has been done in a 3D environment a question arises how to specify effectively and user friendly both the properties and the objects in the 3D space. Several techniques are available that allow interaction in the 3D space. It has been necessary to test some of these techniques and to determine which one is the most suitable for the given application class.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleThree-Dimensional Visualization of Atomic Collision Cascadesen_US
dc.description.seriesinformationVisualization in Scientific Computing '98en_US
dc.description.sectionheadersVisualization Qualityen_US
dc.identifier.doi10.2312/vissym19981011en_US


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